![]() Players can also "Ride the Rides" (main sales argument), which allows the player to simulate riding most of the attractions in the park from a first-person perspective. Players can now view their park at any angle, which helps players build in crowded areas. ![]() RollerCoaster Tycoon 3, first released on October 26, 2004, is the first game in the series to use 3-dimensional graphics, as opposed to the 2-dimensional isometric view of the first two games. The player must build rides, paths, food stalls, and scenery to attract guests to their park and fulfill a set of objectives. The gameplay is based on managing amusement parks and building roller coasters. ![]() Microsoft Windows, macOS, iOS, Nintendo switch RollerCoaster Tycoon 3 (abbreviated as RCT3) is the third installment of the RollerCoaster Tycoon series.
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